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Railroad story fallout 4
Railroad story fallout 4






Huntington and his partner, Mark Hopkins dry goods merchant, Charles Crocker and wholesale grocer, soon to be governor, Leland Stanford. Several men decided to back him, including hardware wholesaler Collis P. They began seeking investors and Judah was able to convince Sacramento businessmen that a railroad would bring much needed trade to the area. Judah agreed and he and Strong drew up letters of incorporation for the Central Pacific Railroad Company. The route had a gradual rise and required the line to cross the summit of only one mountain rather than two. In 1859, Judah received a letter from Daniel Strong, a storekeeper in Dutch Flat, California, offering to show Judah the best route along the old emigrant road through the mountains near Donner Pass. The Central Pacific Railroad crossing Dutch Flats. A rail line built along this route would require tunneling through granite mountains and crossing deep ravines, an engineering feat yet to be attempted in the U.S. He was so obsessed with the idea of a transcontinental railroad that he became known as "Crazy Judah." Although Judah's plan had merit, detractors noted the formidable obstacles along his proposed route, the most serious of which was the Sierra Nevada mountain range. Theodore Judah, a civil engineer who helped build the first railroad in California, promoted a route along the 41 st parallel, running through Nebraska, Wyoming, Utah, Nevada, and California. No particular route became a clear favorite as political groups were split over whether the route should be a northern or southern one. The annexation of the California territory following the Mexican-American War, the discovery of gold in the region in 1848, and statehood for California in 1850 further spurred the interest to unite the country as thousands of immigrants and miners sought their fortune in the West.ĭuring the 1850s, Congress sponsored numerous survey parties to investigate possible routes for a transcontinental railroad. By the 1840s, the nation's railway networks extended throughout the East, South, and Midwest, and the idea of building a railroad across the nation to the Pacific gained momentum. The first trains began to run in America in the 1830s along the East Coast. Interest in building a railroad uniting the continent began soon after the advent of the locomotive. Alternatively, a traveler could hazard a six week sea voyage around Cape Horn, or sail to Central America and cross the Isthmus of Panama by rail, risking exposure to any number of deadly diseases in the crossing. And there's ultimately no way to convince the Institute's Director to change the organization's policies regarding synths or other factions.The Pacific Railway A Brief History of Building the Transcontinental Railroadīefore the advent of the transcontinental railroad, a journey across the continent to the western states meant a dangerous six month trek over rivers, deserts, and mountains. The Brotherhood, for example, can't be influenced to spare the Railroad and vice versa during their respective main quests. Every other Commonwealth faction already has their respective leaders, and while players can join and rise through the ranks by completing quests, they'll still have little to no sway in regards to the direction these factions take.

railroad story fallout 4

Since players act as their general, they will sometimes be able to determine what path the Minutemen take in conflict and which factions they fight. It's also important to remember that the Minutemen aren't a proper military force, and occasionally they might need powerful allies to help against powerful foes. They all hold outposts and patrols across the Commonwealth, often engaging raiders, mutants and other monsters, and generally make the land safer.

railroad story fallout 4

While there's a heightened element of risk in siding with these factions, teaming up with the Minutemen offers the smoothest play through of Fallout 4, and is therefore the most likely to result in a favorable ending.īoth in terms of story and gameplay, it's beneficial to have as many of the main factions active and allied to you as possible. The last remaining option is the Institute, which has kept the Commonwealth divided for decades, kidnapping countless settlers and turning them into super mutants or replacing them with synth replicas to spy on the populace.

railroad story fallout 4

As for the Railroad, it's far too small an organization to ensure the safety of the various settlements across the wastes, and it's generally more preoccupied with helping synths rather than wasteland communities. The Brotherhood, despite their seemingly noble intentions, can be seen as imperialistic or militaristic given their overwhelming firepower and the fact that they're not local to the Commonwealth. As a citizen militia that recruits local settlers, the Minutemen also stand as the faction most wastelanders might be inclined to join or support compared to the others.








Railroad story fallout 4